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Responsibilities:

  • Develop and maintain Maya and Unreal-based pipelines that enable animation, rigging, and content export workflows.
  • Produce high quality animation in gameplay to fit the overall style and established creative direction.
  • Collaborate with technical artists to fill gaps in pipeline and tools where needed.

Requirements:

  • 4+ years of experience in technical animation and gameplay animation.
  • Strong knowledge of rigging workflows and well-versed in Maya and Unreal Engine 5.
  • Comfortable with Perforce-integrated pipelines, quick iteration, and problem-solving.

Bonuses:

  • Passion for games, film, and cinematography.
  • Experience manipulating Unreal camera rigs and setups.

Blackbird Interactive

Blackbird Interactive is a creative-fueled, independent game studio working on world-class IPs and original creations. The studio operates as a remote-first workplace with flexible arrangements and a focus on nurturing creative talent.

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