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Responsibilities:
- Develop and maintain Maya and Unreal-based pipelines that enable animation, rigging, and content export workflows.
- Produce high quality animation in gameplay to fit the overall style and established creative direction.
- Collaborate with technical artists to fill gaps in pipeline and tools where needed.
Requirements:
- 4+ years of experience in technical animation and gameplay animation.
- Strong knowledge of rigging workflows and well-versed in Maya and Unreal Engine 5.
- Comfortable with Perforce-integrated pipelines, quick iteration, and problem-solving.
Bonuses:
- Passion for games, film, and cinematography.
- Experience manipulating Unreal camera rigs and setups.
Blackbird Interactive
Blackbird Interactive is a creative-fueled, independent game studio working on world-class IPs and original creations. The studio operates as a remote-first workplace with flexible arrangements and a focus on nurturing creative talent.