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Responsibilities:
- Create high quality production animation content and implement that content in a game engine.
- Collaborate with Animation, Design and Engineering to implement new animation systems and ensure cross-discipline communication.
- Provide support for the animation team helping to resolve technical issues.
Required Skills:
- In-depth experience with animation systems in Unreal Engine.
- Strong understanding of game animation concepts like layering, blending, state machines, etc.
- Knowledge of Maya animation pipelines.
Nice to Have:
- Python scripting for Maya.
- Stylized animation experience.
- Fighting game animation experience.
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