Join the team at Blackbird Interactive as a Technical Animator, helping to modernize animation, rigging, and content workflows for a first-person Unreal 5 project. This role involves developing and maintaining Maya and Unreal-based pipelines and tools to support animation, rigging, and content export workflows. Collaborate with animators, riggers, engineers, and designers to define rig standards and ensure clean integration into the game engine.
Job listings
$58,856–$73,570
USD/year
Canada
4w PTO
Create realistic and stylized motion for in-game characters (humanoid, creature, or machine). Follow and influence the vision of the game’s story and gameplay in the process of animation creation. Create high-quality content utilizing both hand key animation and motion capture data. Develop animations that support gameplay and visuals. Implement and iterate on animation assets in-game.