Lead the creation and optimization of high-quality real-time VFX and shader networks to achieve game visual targets.
Design, implement, and optimize advanced real-time shaders and materials supporting custom rendering passes and post-effects.
Develop and maintain tools, scripts, and workflows for content creation, automation, and workflow efficiency.
Keywords Studios is a global leader in creative and technical services for the video game industry. With over 13,000 professionals across more than 70 studios in 25+ countries, they support the entire game lifecycle through Create, Globalize, and Engage service lines.
Create and optimize real-time VFX and shader networks to achieve game visual goals.
Collaborate with artists to translate VFX into final in-game assets and participate in reviews.
Maintain technical documentation and stay current on emerging technologies and industry trends.
Keywords Studios provides creative and technical services to the video games industry globally. With over 13,000 professionals across 70+ studios in 25+ countries, they foster a collaborative and innovative culture.
Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements.
Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps.
Collaborate with Art Direction, Design, and Engineering to align VFX with game vision and technical requirements.
Eleventh Hour Games is a fast-growing studio focused on top-down action RPGs. They value open communication, close-knit teamwork, and opportunity for ownership and growth, and their mission is to gather the next generation of creators to forge extraordinary games.
Contribute to the art vision for characters and produce assets aligned with the project's artistic direction and technical requirements.
Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
Stay current with industry trends and emerging technologies to push visual quality and innovation in game art production.
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle through four core Service Lines: Create, Globalize, Engage, and Media & Entertainment.
Create high-quality, visually compelling environments and assets optimized for real-time game engines.
Collaborate with Art Director and cross-functional teams to maintain artistic direction and consistency.
Ensure assets meet performance and platform-specific requirements through optimization and troubleshooting.
Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle.
Create high-quality 3D assets including characters, environments, and props for video games.
Work closely with cross-functional teams to translate concepts into optimized in-game assets.
Continuously improve pipelines and stay current with industry trends and technologies.
Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle.
Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.
Collaborate with cross-functional teams to ensure artistic consistency and quality throughout the production pipeline.
Stay current with industry trends, tools, and workflows to continuously push visual quality and innovation.
Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle through four core service lines.
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight.
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability.
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems.
SIE's teamLFG is on a mission to create games that bond players together into deeply invested communities. They value a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
Own the UE5 lighting and bake pipeline end-to-end: configuration, distributed bake workflows, lightmap UV tooling, and bake validation.
Build and maintain Python and Unreal Editor tooling that automates lighting and environment tasks and integrates with our Perforce and Jenkins infrastructure.
Diagnose and fix bake failures, lightmap artifacts, and performance regressions.
Mob Entertainment is the indie studio behind Poppy Playtime, the horror puzzle franchise loved by millions worldwide. They build worlds defined by atmosphere, tension, and visual craft — and the technical infrastructure behind that craft matters as much as the art itself.
Work with UI artists and team to create best practices and optimal workflows.
Communicate and work closely with UI programmers to develop new engine features.
Create efficient and user friendly shaders for use in game.
Gearbox Studio Quebec brings together a team of exceptional talents, driven by a passion to create award-winning video games. Our studio is known for its work on successful franchises as well for continued development of acquired properties.
Create high-quality lighting for environments and cinematics aligned with artistic direction.
Collaborate with cross-functional teams to ensure consistency and optimize real-time performance.
Stay current with industry trends and contribute to pipeline improvements.
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle through four core service lines.
Create high-quality, visually compelling lighting for environments and cinematics that aligns with artistic direction and storytelling.
Work closely with the Art Director and cross-functional teams to ensure artistic consistency and quality throughout production.
Optimize lighting for performance, memory, and platform-specific requirements across multiple platforms.
Liquid Development is a leading art outsourcing studio producing work for AAA titles such as Halo, Mass Effect, and Call of Duty. The studio expanded into Australia in 2026 and now employs over 30 talented creatives, fostering a fun and collaborative work atmosphere.
Licence existing works from your personal/ studio archives for a flat fee
Technical processing including rendering, layering, and preparing these files to our data specifications
In some cases, making variations to scenes and re-rendering
Prolific is building the biggest pool of quality human data in the world. Over 35,000 AI developers, researchers, and organizations use Prolific to gather data from paid study participants with a wide variety of experiences, knowledge, and skills.
Create high-quality real-time assets including characters, environments, vehicles, weapons, and props from concept through final implementation.
Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay and performance requirements.
Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into gameplay systems.
AGBO is an artist-led independent studio shaping the future of film and television. They've generated more than $7 billion at the global box office, including Avengers: Endgame and are building the future of storytelling.
Design, build, and optimize in-game animation systems for character locomotion, abilities, combat, and more.
Partner closely with Animation, Engineering, and Design teams to create a cohesive and immersive gameplay experience.
Perform technical reviews of animation systems, rigs, and blueprints to ensure they meet departmental standards for performance, clarity, and maintainability.
Gearbox Studio Québec unites a team of exceptional talents, driven by the passion to create award-winning video games. They are known for their work on franchises like Borderlands and Tiny Tina’s Wonderlands, and is part of 2K, a publishing label of Take-Two Interactive.