Responsibilities:
- Build & Own Animation Systems: Design, build, and optimize in-game animation systems.
- Build & Own Animation Systems: Work with key stakeholders to define clear goals.
Collaboration Across Teams:
- Partner closely with Animation, Engineering, and Design teams.
- Proactively communicate progress, risks, and dependencies to keep projects on track.
Champion Quality & Best Practices:
- Anticipate challenges early and propose solutions before issues escalate.
- Ensure animation systems support both creative vision and technical feasibility.
Gearbox Studio Québec
Gearbox Studio Québec unites a team of exceptional talents, driven by the passion to create award-winning video games. They are known for their work on franchises like Borderlands and Tiny Tina’s Wonderlands, and is part of 2K, a publishing label of Take-Two Interactive.