Responsibilities:

  • Build & Own Animation Systems: Design, build, and optimize in-game animation systems.
  • Build & Own Animation Systems: Work with key stakeholders to define clear goals.

Collaboration Across Teams:

  • Partner closely with Animation, Engineering, and Design teams.
  • Proactively communicate progress, risks, and dependencies to keep projects on track.

Champion Quality & Best Practices:

  • Anticipate challenges early and propose solutions before issues escalate.
  • Ensure animation systems support both creative vision and technical feasibility.

Gearbox Studio Québec

Gearbox Studio Québec unites a team of exceptional talents, driven by the passion to create award-winning video games. They are known for their work on franchises like Borderlands and Tiny Tina’s Wonderlands, and is part of 2K, a publishing label of Take-Two Interactive.

Apply for This Position