Source Job

Japan

  • Create high-quality lighting for environments and cinematics aligned with artistic direction.
  • Collaborate with cross-functional teams to ensure consistency and optimize real-time performance.
  • Stay current with industry trends and contribute to pipeline improvements.

Unreal Engine Unity

9 jobs similar to Lighting Artist

Jobs ranked by similarity.

Australia

  • Create high-quality, visually compelling lighting for environments and cinematics that aligns with artistic direction and storytelling.
  • Work closely with the Art Director and cross-functional teams to ensure artistic consistency and quality throughout production.
  • Optimize lighting for performance, memory, and platform-specific requirements across multiple platforms.

Liquid Development is a leading art outsourcing studio producing work for AAA titles such as Halo, Mass Effect, and Call of Duty. The studio expanded into Australia in 2026 and now employs over 30 talented creatives, fostering a fun and collaborative work atmosphere.

Japan

  • Create high-quality, visually compelling environments and assets optimized for real-time game engines.
  • Collaborate with Art Director and cross-functional teams to maintain artistic direction and consistency.
  • Ensure assets meet performance and platform-specific requirements through optimization and troubleshooting.

Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle.

Japan

  • Create high-quality 3D assets including characters, environments, and props for video games.
  • Work closely with cross-functional teams to translate concepts into optimized in-game assets.
  • Continuously improve pipelines and stay current with industry trends and technologies.

Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle.

Japan

  • Contribute to the art vision for characters and produce assets aligned with the project's artistic direction and technical requirements.
  • Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
  • Stay current with industry trends and emerging technologies to push visual quality and innovation in game art production.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle through four core Service Lines: Create, Globalize, Engage, and Media & Entertainment.

Japan

  • Lead the creation and optimization of high-quality real-time VFX and shader networks to achieve game visual targets.
  • Design, implement, and optimize advanced real-time shaders and materials supporting custom rendering passes and post-effects.
  • Develop and maintain tools, scripts, and workflows for content creation, automation, and workflow efficiency.

Keywords Studios is a global leader in creative and technical services for the video game industry. With over 13,000 professionals across more than 70 studios in 25+ countries, they support the entire game lifecycle through Create, Globalize, and Engage service lines.

Japan

  • Create and optimize real-time VFX and shader networks to achieve game visual goals.
  • Collaborate with artists to translate VFX into final in-game assets and participate in reviews.
  • Maintain technical documentation and stay current on emerging technologies and industry trends.

Keywords Studios provides creative and technical services to the video games industry globally. With over 13,000 professionals across 70+ studios in 25+ countries, they foster a collaborative and innovative culture.

Japan

  • Drive the creation and optimisation of complex real-time VFX and shader networks to achieve the game's visual goals.
  • Develop and maintain robust tools, scripts, and processes that facilitate content creation, focusing on automation and improving team productivity.
  • Act as the primary technical liaison between Art, Design, and Engineering teams, translating artistic requirements into technical specifications.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. The company supports clients across the entire game lifecycle through four core service lines: Create, Globalize, Engage, and Media & Entertainment.

Global

  • Own the UE5 lighting and bake pipeline end-to-end: configuration, distributed bake workflows, lightmap UV tooling, and bake validation.
  • Build and maintain Python and Unreal Editor tooling that automates lighting and environment tasks and integrates with our Perforce and Jenkins infrastructure.
  • Diagnose and fix bake failures, lightmap artifacts, and performance regressions.

Mob Entertainment is the indie studio behind Poppy Playtime, the horror puzzle franchise loved by millions worldwide. They build worlds defined by atmosphere, tension, and visual craft — and the technical infrastructure behind that craft matters as much as the art itself.

Japan

  • Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.
  • Collaborate with cross-functional teams to ensure artistic consistency and quality throughout the production pipeline.
  • Stay current with industry trends, tools, and workflows to continuously push visual quality and innovation.

Keywords Studios is a global provider of creative and technical services to the video games industry. With over 13,000 professionals across 70+ studios in 25+ countries, they support clients throughout the entire game lifecycle through four core service lines.