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Opportunity:

  • Build the next game in the Subnautica franchise as a Technical UI Designer.
  • Own UI implementation and polish, partnering with UI/UX design, art, and engineering.
  • Work on technical design of other features beyond UI.

Responsibilities:

  • Break down UI features into widgets, structures, classes, and data-driven components.
  • Optimize and debug UI/UMG issues to meet platform performance targets.
  • Improve Technical UI Design workflows, pipelines, and documentation.

Qualifications:

  • 5+ years experience as a Technical UI Designer with at least one shipped Unreal Engine title.
  • Proficiency in UMG, Blueprints, and Enhanced Input.
  • Strong understanding of Unreal UI architecture and performance considerations.

Unknown Worlds

Unknown Worlds develops the Subnautica franchise, creating accessible and engaging games for players worldwide. We are a globally distributed team with a commitment to hiring talented and creative people of diverse backgrounds, offering professional development and home office stipends.

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