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Opportunity:
- Build the next game in the Subnautica franchise as a Technical UI Designer.
- Own UI implementation and polish, partnering with UI/UX design, art, and engineering.
- Work on technical design of other features beyond UI.
Responsibilities:
- Break down UI features into widgets, structures, classes, and data-driven components.
- Optimize and debug UI/UMG issues to meet platform performance targets.
- Improve Technical UI Design workflows, pipelines, and documentation.
Qualifications:
- 5+ years experience as a Technical UI Designer with at least one shipped Unreal Engine title.
- Proficiency in UMG, Blueprints, and Enhanced Input.
- Strong understanding of Unreal UI architecture and performance considerations.
Unknown Worlds
Unknown Worlds develops the Subnautica franchise, creating accessible and engaging games for players worldwide. We are a globally distributed team with a commitment to hiring talented and creative people of diverse backgrounds, offering professional development and home office stipends.