Act as a bridge between Art, Engineering, and the game engine, supporting artists with asset integration, debugging, and optimization.
Design and maintain tools, scripts, and workflows to improve artist productivity and content quality.
Collaborate with multiple disciplines to solve cross-disciplinary problems and produce clear documentation.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio developing world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with a flexible, forward-thinking environment where creative voices are valued and nurtured.
Build gameplay systems and features across multiple genres for Netflix Games' cloud streaming platform and the Netflix Game Controller.
Prototype and iterate quickly using Unreal Engine 5, C++, Blueprints, and generative AI to find the fun fast.
Partner with designers, artists, and engineers to integrate features, optimize performance, and deliver reliable, maintainable code.
Netflix is a global entertainment streaming service providing TV series, documentaries, feature films, and games to over 190 countries. They employ a dream team focused on creativity and technology, with a culture that values integrity, excellence, and collaboration.
Lead technical implementation of gameplay systems in Unreal Engine 5, including multiplayer architecture and networking.
Drive engineering best practices, code quality, and long-term scalability for large-scale virtual environments.
Mentor engineers and collaborate with cross-functional teams to align technical execution with project goals.
Xsolla is a global commerce company that provides tools and services to help video game developers fund, distribute, market, and monetize their games. Headquartered in Los Angeles, they have helped over 1,500 developers and foster a supportive culture focused on creativity and collaboration.
Act as a bridge between creative and technical teams, creating frameworks, tools, and workflows for innovative game systems.
Design, implement, and maintain technical frameworks, workflows, and production pipelines for efficient game development.
Provide technical guidance, documentation, and best practices to support advanced gameplay creation across disciplines.
This partner company is a fully remote game development studio focused on building exceptional gameplay experiences. They offer a collaborative, autonomous environment with a supportive culture aimed at continuous improvement.
Design high-quality 2D assets for NFL Universe Football, including UI elements, banners, event graphics, animated emojis, and in-game offers
Collaborate closely with Engineers, Designers, and cross-functional partners to iterate on layouts, interactions, and visual states that enhance the player experience
Maintain and evolve the game's visual language by working within established style guides while contributing new ideas and improvements where appropriate
Voldex is a leading gaming company focused on Roblox, home to several top Roblox games including Brookhaven and Driving Empire. With over 160 million monthly active players and 95+ full-time remote team members worldwide, the company was founded in 2015 and has grown into one of the biggest Roblox studios by audience size.
You will collaborate with Animation, Art, Design, and Engineering to build animation systems for Subnautica 2.
You will implement and maintain animation systems in Unreal Engine 5, including Animation Blueprints and Control Rig workflows.
You will mentor junior team members and contribute to improving workflows and pipelines.
Unknown Worlds is a game development studio known for the Subnautica series. They have a globally distributed team and foster a collaborative, creative culture.
Actively participate in daily Scrum meetings to ensure strong technical alignment and smooth project progression.
Serve as a technical reference for the programming team by providing guidance, mentorship, and recommendations on complex technical challenges.
Develop and optimize Unreal Engine systems specifically for mobile, taking into account the constraints of Android and iOS platforms.
Frima is a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms. With hundreds of passionate talents and over 20 years of experience, we offer a close-knit, caring, and inclusive team environment.
Architect and implement complex UI components and systems that balance aesthetics with technical performance.
Lead the technical implementation and evolution of our design system across marketing and product.
Champion accessible, responsive, and performant user interfaces for legal teams.
GC AI is the fastest-growing legal AI platform for in-house legal teams. With over 1,700 companies using the platform and a $555 million valuation, we are a high-performing team that values ownership and rapid iteration.
Collaborate on user-centered digital experiences through needs analysis, workflow definition, and usability improvements for web and mobile applications.
Create visually appealing, consistent interfaces aligned with the design system, ensuring clarity, accessibility, and visual consistency across all digital products.
Design low- and high-fidelity wireframes, mockups, and interactive prototypes using Figma, and support user research activities to drive iterative improvements.
Netrix Global provides the people, processes, and technology needed to run and scale modern, data-driven businesses that are always on and always secure. Consistently ranked in the CRN VAR500, we are a values-driven organization focused on client satisfaction and innovation.