Source Job

Global

  • You will collaborate with Animation, Art, Design, and Engineering to build animation systems for Subnautica 2.
  • You will implement and maintain animation systems in Unreal Engine 5, including Animation Blueprints and Control Rig workflows.
  • You will mentor junior team members and contribute to improving workflows and pipelines.

Unreal Engine 5 Blender Python

7 jobs similar to Senior Technical Animator

Jobs ranked by similarity.

$80,000–$100,000/yr
Canada

  • Develop and maintain Maya and Unreal-based pipelines for animation, rigging, and content export workflows.
  • Produce high-quality gameplay animation matching the creative direction for both mechanical and humanoid assets.
  • Collaborate with technical artists, 3D artists, and production to ensure smooth asset handoffs and timely delivery.

Blackbird Interactive is a creative-fueled, independent game studio working on world-class IPs and original creations. The studio operates as a remote-first workplace with flexible arrangements and a focus on nurturing creative talent.

$143,000–$214,000/yr
US

  • Create high quality production animation content and implement it in a game engine.
  • Collaborate with Animation, Design and Engineering to implement new animation systems.
  • Provide support for the animation team resolving technical issues and improving workflows.

PlayStation is a global leader in interactive entertainment, creating innovative gaming experiences and building communities. They are part of Sony Interactive Entertainment, a large multinational company with a culture of innovation and cross-discipline collaboration.

Canada Spain UK United States

  • Create high-quality first-person and third-person weapon and tactical animations for a realistic FPS game.
  • Establish quality standards, coordinate outsourced production, and collaborate with engineers to optimize combat feedback.
  • Design innovative interaction animations adapting to attachments, load conditions, and terrain.

NetEase is a leading internet technology company based in China, providing premium online services centered around content creation, including developing and operating mobile and PC games. With industry-leading in-house R&D capabilities, they create gaming experiences for a global community and have earned top ESG ratings.

$60–$70/hr
US

  • Create high-quality character, gameplay, and combat animation with expressive performance and responsiveness.
  • Rig, skin, and prepare assets, then implement and polish animation directly in Unreal Engine.
  • Own the animation discipline from concept to final implementation, collaborating with design, engineering, and art teams.

They are developing a PvE co-op action game with a small, highly autonomous team. Each discipline has a single owner, and the team values demonstrated capability over experience, with minimal oversight and a focus on independent problem-solving.

$140,000–$250,000/yr
Canada Unlimited PTO

  • Build gameplay systems and features across multiple genres for Netflix Games' cloud streaming platform and the Netflix Game Controller.
  • Prototype and iterate quickly using Unreal Engine 5, C++, Blueprints, and generative AI to find the fun fast.
  • Partner with designers, artists, and engineers to integrate features, optimize performance, and deliver reliable, maintainable code.

Netflix is a global entertainment streaming service providing TV series, documentaries, feature films, and games to over 190 countries. They employ a dream team focused on creativity and technology, with a culture that values integrity, excellence, and collaboration.

US 4w PTO

  • Design character movement, timing, and responsiveness to enhance gameplay.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.

PUBG is the global battle royale phenomenon behind one of the highest selling games of all time with over 75 million copies sold. The Madison studio is developing a new IP and has been named a Top Workplace in 2025 and 2026 for its positive culture.

$85,000–$115,000/yr
Canada

  • Act as a bridge between Art, Engineering, and the game engine, supporting artists with asset integration, debugging, and optimization.
  • Design and maintain tools, scripts, and workflows to improve artist productivity and content quality.
  • Collaborate with multiple disciplines to solve cross-disciplinary problems and produce clear documentation.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio developing world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with a flexible, forward-thinking environment where creative voices are valued and nurtured.