Source Job

Global

  • Act as a bridge between creative and technical teams, creating frameworks, tools, and workflows for innovative game systems.
  • Design, implement, and maintain technical frameworks, workflows, and production pipelines for efficient game development.
  • Provide technical guidance, documentation, and best practices to support advanced gameplay creation across disciplines.

Game Design C++ Optimization

4 jobs similar to Technical Designer

Jobs ranked by similarity.

Canada

  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects, and player abilities.
  • Collaborate with artists and designers to improve content implementation using existing technology.
  • Work with engineers to enhance design workflows while respecting performance and technical constraints.

Blackbird Interactive is an independent game studio developing projects across multiple genres and IPs. It operates as a remote-first workplace with flexible work arrangements.

Canada

  • Design innovative playable characters with unique combat mechanics, weapons, and abilities.
  • Collaborate with programmers, animators, and designers to deliver polished combat systems.
  • Balance character strengths and weaknesses ensuring enjoyable and competitive gameplay.

Jobgether uses AI-powered matching to connect candidates with hiring companies. They emphasize objective and fair reviews, operating with a supportive and collaborative remote culture.

$85,000–$115,000/yr
Canada

  • Act as a bridge between Art, Engineering, and the game engine, supporting artists with asset integration, debugging, and optimization.
  • Design and maintain tools, scripts, and workflows to improve artist productivity and content quality.
  • Collaborate with multiple disciplines to solve cross-disciplinary problems and produce clear documentation.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio developing world-class IPs and original creations across multiple genres. The studio operates as a remote-first workplace with a flexible, forward-thinking environment where creative voices are valued and nurtured.

Global

  • Own UI implementation from wireframe through final polish across all target platforms.
  • Collaborate with UI/UX design, UI art, technical design, and engineering to deliver performant and accessible interfaces.
  • Implement responsive animations and interactive UI behavior reacting to gameplay events and player input.

Unknown Worlds develops the Subnautica franchise, creating accessible and engaging games for players worldwide. We are a globally distributed team with a commitment to hiring talented and creative people of diverse backgrounds, offering professional development and home office stipends.