Source Job

Canada

  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects, and player abilities.
  • Collaborate with artists and designers to improve content implementation using existing technology.
  • Work with engineers to enhance design workflows while respecting performance and technical constraints.

Scripting Game Development Collaboration

6 jobs similar to Technical Designer (3-month contract)

Jobs ranked by similarity.

Canada

  • Adapt UI/UX systems for new platforms while preserving core gameplay and player expectations.
  • Design user flows, wireframes, and mockups supporting new input methods and platform-specific patterns.
  • Advocate for usability, accessibility, and player-centered design throughout development.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on a wide range of projects across multiple genres. The studio operates as a remote-first workplace with flexible work arrangements, focusing on long-term careers for top industry talent.

Quebec, Canada 7w PTO

  • Determine and implement technical and conceptual approaches to achieve the project's vision within production constraints.
  • Organize and lead regular meetings to monitor progress, anticipate risks, and verify adherence to deadlines.
  • Motivate, guide, and support the direct team through coaching and ongoing feedback.

Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms for over 20 years. The studio brings together hundreds of passionate talents in a close-knit, caring, and inclusive culture.

Canada

  • Collaborate with cross-disciplinary teams to design and implement high-quality interactive audio for a third-person military tactical shooter.
  • Create, edit, and implement sound effects for gameplay systems, weapons, characters, environments, and vehicles.
  • Develop and maintain interactive audio systems that support player feedback, combat readability, and immersion.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on world-class IPs and original creations across multiple genres. It operates as a remote-first workplace with flexible work arrangements.

US

  • Define the technical vision for UI implementation in Unreal Engine 5, establishing scalable and reusable systems.
  • Design and implement complex UI systems using Blueprints, building interfaces from the ground up.
  • Architect and own the MVVM framework, integrating UI elements with data bindings and engineering frameworks.

Bad Robot Games aims to reinvent how stories are played, creating original IPs and expansive worlds across games, TV, and film. The company is a remote-first, diverse team empowering all players to see themselves in their games.

US

  • Collaborate closely with designers to iterate on gameplay concepts and ensure features are technically feasible and deliverable.
  • Implement new gameplay systems using Godot, GDScript, and C++, and optimize performance for large-scale scenarios.
  • Partner with QA to validate features, identify edge cases, and maintain technical documentation for long-term maintainability.

Onebrief is collaboration and AI-powered workflow software designed for military staffs, making them faster, smarter, and more efficient. Founded in 2019, the company has over 100 million in funding and is valued at $2.15B, with a team spanning veterans and technologists.

  • Develop procedural generation software for 3D environments using real-world data.
  • Solve technical challenges to balance visual quality and performance in game engines.
  • Contribute to pipeline design and partner with leadership on product vision.

NBCUniversal is a leading media and entertainment company, creating content across film, TV, streaming, and theme parks. As a subsidiary of Comcast, it champions inclusive culture and community involvement.