Similar Jobs

See all

Responsibilities:

  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints.
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++.
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales.

Requirements:

  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games.
  • Familiarity with popular game engines (Godot, Unity, Unreal).
  • Experience optimizing performance of systems.
  • U.S. Citizenship is mandatory for this position.

Onebrief

Onebrief is collaboration and AI-powered workflow software designed for military staffs, making them faster, smarter, and more efficient. Founded in 2019, the company has over 100 million in funding and is valued at $2.15B, with a team spanning veterans and technologists.

Apply for This Position