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See allRole Overview:
- Define the technical vision and standards for UI implementation across the project, establishing scalable, reusable systems that the team builds on.
- Design and implement complex UI systems in Unreal Engine 5 using Blueprints, building interfaces from the ground up.
- Architect, extend, and own the MVVM framework, integrating UI elements with data bindings and engineering frameworks, and guiding others in its use.
Key Qualifications:
- 10+ years of experience in AAA game development with a focus on UI/UX implementation and multiple shipped titles.
- 4+ years of experience implementing UI art, animations, and visual assets in Unreal Engine.
- Demonstrated experience architecting and owning UI systems and frameworks (e.g., MVVM) at scale.
Why Join Bad Robot Games:
- Work remotely with a diverse and creative team.
- Collaborate with colleagues at Bad Robot Productions to create original IPs and expansive worlds.
- All roles require up to 10% air travel for studio and team offsites.
Bad Robot Games
Bad Robot Games aims to reinvent how stories are played, creating original IPs and expansive worlds across games, TV, and film. The company is a remote-first, diverse team empowering all players to see themselves in their games.