Build gameplay systems and features across multiple genres for Netflix Games' cloud streaming platform and the Netflix Game Controller.
Prototype and iterate quickly using Unreal Engine 5, C++, Blueprints, and generative AI to find the fun fast.
Partner with designers, artists, and engineers to integrate features, optimize performance, and deliver reliable, maintainable code.
Netflix is a global entertainment streaming service providing TV series, documentaries, feature films, and games to over 190 countries. They employ a dream team focused on creativity and technology, with a culture that values integrity, excellence, and collaboration.
Play a critical role in reviewing, clarifying, and refining game concepts from a backlog.
Assess design requirements and work with the Skunk Works lead to quickly identify features for development.
Own the 3Cs (character, controls, camera) 'feel' of each prototype while maintaining build stability.
Mob Entertainment is a startup multimedia studio best known for the hit indie horror game "Poppy Playtime." With over 100 billion YouTube views of related content, the company has a rapidly expanding team and a strong brand presence in gaming.
Lead technical implementation of gameplay systems in Unreal Engine 5, including multiplayer architecture and networking.
Drive engineering best practices, code quality, and long-term scalability for large-scale virtual environments.
Mentor engineers and collaborate with cross-functional teams to align technical execution with project goals.
Xsolla is a global commerce company that provides tools and services to help video game developers fund, distribute, market, and monetize their games. Headquartered in Los Angeles, they have helped over 1,500 developers and foster a supportive culture focused on creativity and collaboration.
Actively participate in daily Scrum meetings to ensure strong technical alignment and smooth project progression.
Serve as a technical reference for the programming team by providing guidance, mentorship, and recommendations on complex technical challenges.
Develop and optimize Unreal Engine systems specifically for mobile, taking into account the constraints of Android and iOS platforms.
Frima is a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms. With hundreds of passionate talents and over 20 years of experience, we offer a close-knit, caring, and inclusive team environment.