Source Job

$108,000–$154,300/yr
US

  • Explore and implement new rendering technologies to elevate visual quality.
  • Optimize GPU performance to support smooth, high-fidelity gameplay.
  • Partner with art and design teams to define and enhance the look and feel of the NBA 2K series.

C++ Game Development

5 jobs similar to Graphics Engineer

Jobs ranked by similarity.

$150,000–$220,000/yr
US Canada

  • Develop high-performance C++ systems for real-time rendering and graphics pipelines.
  • Profile and optimize GPU/CPU performance across a wide range of devices, especially mobile.
  • Mentor team members and contribute to best practices in graphics and engine development.

thatgamecompany is a game development studio focused on creating high-quality social gaming experiences like Sky: Children of the Light. The company fosters a collaborative and inclusive culture, with a team of talented engineers, artists, and designers dedicated to pushing the boundaries of mobile and console gaming.

US

  • Collaborate with content teams to design, implement, and maintain industry-leading gameplay experiences with a focus on enemy, boss, and ally behaviors.
  • Act as a subject matter expert on enemy and boss teams, mentoring junior staff through code reviews and special interest groups.
  • Architect scalable systems, estimate assigned work, and proactively communicate task status across teams.

A Sony Interactive Entertainment studio known for developing critically acclaimed AAA games, including Marvel's Spider-Man and Ratchet & Clank. They foster a digital-first culture supporting remote, hybrid, and in-office work, and value ownership, technical expertise, and employee well-being.

$95,736–$201,307/yr
US

  • Lead and mentor a globally distributed team of senior rendering engineers, spanning realtime rendering, GPU and shader work, streaming graphics, and integration with radiance field research.
  • Drive daily delivery efforts: balance competing priorities, resolve bottlenecks, and uphold engineering velocity and output quality.
  • Own and evolve the renderer's technical strategy: one core engine across many graphics APIs and platforms, and the fidelity/performance trade-offs that make photorealistic radiance fields viable on each.

Miris is a cutting-edge technology company building the future of 3D content delivery at global scale. As a small, senior, and international team, they value thoughtful collaboration, accountability, and trust.

7w PTO

  • Lead daily Scrum meetings and participate in code reviews to ensure code quality and project tracking.
  • Identify and resolve performance issues related to CPUs, GPUs, and memory, and develop engine integrations across mobile, PC, and console.
  • Mentor and support programmers, providing technical guidance and sharing best practices in development.

Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms for over 20 years. They bring together hundreds of passionate talents and offer a 4.5-day workweek, flexible arrangements, and up to 7 weeks of vacation.

$150,000–$170,000/yr
US Unlimited PTO

  • Develop high-performance cross-platform 3D applications using Unity, C#, and advanced graphics pipelines.
  • Collaborate with cross-functional teams to optimize frontend solutions and maintain code quality.
  • Troubleshoot and resolve complex technical issues in production environments.

Reveal Technology is a startup revolutionizing field operations with software tools for remote, disconnected environments, focusing on defense and public safety. Founded in 2019, we are a dynamic, scaling team of engineers and operators committed to delivering tactical intelligence at the edge.