Lead and mentor a globally distributed team of senior rendering engineers, spanning realtime rendering, GPU and shader work, streaming graphics, and integration with radiance field research.
Drive daily delivery efforts: balance competing priorities, resolve bottlenecks, and uphold engineering velocity and output quality.
Own and evolve the renderer's technical strategy: one core engine across many graphics APIs and platforms, and the fidelity/performance trade-offs that make photorealistic radiance fields viable on each.
Serve as technical lead for the Scene Generation team, setting technical direction and priorities.
Implement and guide the team in applying the latest advances in Neural Rendering and generative models.
Mentor engineers, drive alignment across teams, and own the neural rendering framework end to end.
Torc has been a leader in autonomous driving since 2007, commercializing solutions for automated trucks. Now part of the Daimler family, the company focuses on developing software for automated freight trucks, with a collaborative, energetic, and team-focused culture.
Develop high-performance C++ systems for real-time rendering and graphics pipelines.
Profile and optimize GPU/CPU performance across a wide range of devices, especially mobile.
Mentor team members and contribute to best practices in graphics and engine development.
thatgamecompany is a game development studio focused on creating high-quality social gaming experiences like Sky: Children of the Light. The company fosters a collaborative and inclusive culture, with a team of talented engineers, artists, and designers dedicated to pushing the boundaries of mobile and console gaming.
You will lead the Linux and Vulkan migration of the renderer, ensuring production quality output across all sensor configurations.
You will diagnose and fix differences between DirectX and Vulkan paths, and build regression tests for platform parity.
You will profile and optimize GPU/CPU performance on Linux, and contribute to the broader rendering roadmap.
Parallel Domain builds the platform that validates autonomous systems in high-fidelity virtual environments. They are a team of creative visionaries in a collaborative, inclusive culture that values every member.
Manage, mentor, and grow a team of game engineers, setting goals and refining team processes.
Debug complex multiplayer systems, review code, and prototype gameplay systems.
Partner with design, art, and production to align engineering with creative vision.
Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, they foster a collaborative, high-trust culture with a lean team focused on curiosity and mutual support.
Licence existing works from your personal or studio archives for a flat fee
Perform technical processing including rendering, layering, and preparing files to Prolific's specifications
In some cases, make variations to scenes and re-render as needed
Prolific is building the world's largest pool of quality human data for AI developers, researchers, and organizations. With over 35,000 clients and a global network of participants, it offers flexible, remote opportunities to shape the future of AI.
Lead technical execution across endpoint agent, backend services, inference pipelines, infrastructure, and frontend.
Translate priorities into clear plans, milestones, and owners; manage and mentor engineers.
Run effective cadence for planning, prioritization, and retrospectives; own hiring and onboarding.
Origin builds the endpoint AI observability platform for AI-adopting organizations, ensuring productivity and safety of AI on endpoints. The company is backed by top VC firms like Sequoia Capital and operates as a fully remote team across the US & Canada, built on trust, autonomy, and excellence.
Architect and own asset pipelines end-to-end for multi-sensor simulation stack.
Design schemas, formats, and storage for a heterogeneous asset library.
Integrate cutting-edge research into the pipeline and collaborate with autonomy teams.
Waabi is the leader in Physical AI, developing autonomous transportation technology for commercial trucks and robotaxis. The company is backed by world leaders in AI, automotive, and deep tech, with a growing team that values diversity and innovation.
Design and implement player-facing gameplay systems like movement, traversal, and progression using C++ and Blueprints.
Create modular, data-driven systems that scale across platforms and collaborate with design, animation, and audio teams.
Profile and optimize systems for performance and stability, and mentor associate engineers through code reviews.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with flexible work arrangements, seeking talented individuals for long-term careers.
Lead and grow a rapidly expanding engineering organization through Engineering Managers, hiring exceptional talent while building a culture of technical excellence, ownership, and continuous improvement.
Build a customer-first engineering culture where internal product and engineering teams are treated as customers.
Drive the technical evolution of Environmental Realism, guiding engineering strategy behind attack simulation, user activity, and AI-assisted environment generation.
SimSpace provides an AI Proving Ground where organizations can train, test, and outmaneuver adversaries in realistic environments. Founded in 2015 by experts from U.S. Cyber Command and MIT Lincoln Laboratory, the company fosters a culture of continuous learning, curiosity, and professional growth.
Drive the technical direction and execution of a new original game developed in Unreal Engine 5, establishing pipelines and workflows for engineering and art.
Lead engineering efforts across core gameplay systems, AI, platform support, and build/delivery pipelines to deliver a polished, performant, and fun experience.
Mentor engineers, set best practices, and collaborate with technical leadership to align engineering execution with project goals and production timelines.
Blackbird Interactive is an independent game studio working on world-class IPs and original creations across multiple genres. They operate as a remote-first workplace with a focus on long-term career growth and flexible work arrangements.
Lead and grow multiple engineering teams across Core Experience, fostering a high-performance culture.
Drive technical strategy and product execution, partnering with Product and Design leadership.
Shape AI-native product development, supporting teams building AI-powered experiences.
n8n is an open workflow orchestration platform built for the new era of AI. We've grown to a diverse team of over 260 across Europe and the US, backed by top investors and a community of 650,000+ active developers.
Manage, coach, and develop a team of four to six engineers.
Translate open-ended research goals into technical strategies, milestones, and well-designed systems.
Balance research velocity with reliability, maintainability, and security.
FirstPrinciples is a research company building AI for scientific discovery, with systems like Theo the AI Physicist. They are a fast-growing, remote-first team of builders, researchers, engineers, and thinkers across the globe, united by curiosity about the universe.
Lead and mentor a team of engineers specializing in GPU infrastructure, fostering a culture of technical excellence and continuous improvement.
Define and execute the technical roadmap for GPU cluster deployment, optimization, and scaling.
Partner with AI researchers to understand emerging infrastructure needs and translate them into robust solutions.
Cohere is a security-first enterprise AI company that builds cutting-edge foundation models and end-to-end products for enterprises. It is a global technology company with a team of researchers, engineers, and designers passionate about their craft.
Lead and build the SE / Solutions Architect team, defining the pre-sales operating model as the org scales.
Own the technical win in large, complex deals, architecting solutions across compute, networking, storage, and orchestration.
Be the technical voice of the customer internally, feeding structured product requirements back to product and platform teams.
Mirantis is the Kubernetes-native AI infrastructure company, enabling organizations to build and operate scalable, secure, and sovereign infrastructure for modern AI, machine learning, and data-intensive applications. The company is committed to open standards and freedom from lock-in, empowering platform engineering teams to deliver composable, production-ready developer platforms across any environment.
Lead and grow the team responsible for Fellow's recording platform across desktop, mobile, and real-time media systems.
Coach engineers, improve observability and incident response, and stay technically hands-on with production code.
Partner with Product, Design, and SRE to turn ambiguous opportunities into clear priorities and measurable outcomes.
Fellow is an AI meeting assistant that helps teams turn conversations into decisions and action. It is a Series A company backed by Craft Ventures, iNovia Capital, and Felicis Ventures, trusted by organizations including Shopify, HubSpot, and Dynatrace.
Licence existing VFX assets from your personal or studio archives for a flat fee.
Perform technical processing including rendering, layering, and preparing files to data specifications.
Make variations to scenes and re-render as needed for the project.
Prolific is building the largest pool of quality human data in the world. With over 35,000 AI developers and researchers using our platform, we are focused on ethically sourced human data to improve AI systems.
Own the entire platform layer: operating system, firmware, streaming stack, and releases across all Airtame devices.
Spend roughly 60% of time on the hardest technical problems and 40% growing the engineers on the team.
Drive key outcomes: take AirPlay and Miracast from beta to default, make firmware releases routine, and lead new hardware bringup.
Airtame develops hardware and software for wireless screen sharing, enabling seamless connectivity in meeting rooms. The company has around 55 employees, headquartered in Copenhagen, with a cross-functional, hybrid team that values work-life balance and open communication.
Design and build large-scale rendering systems for modern web applications.
Develop browser-based rendering infrastructure for reliable JavaScript execution.
Optimize rendering cost, latency, and throughput at internet scale.
We build the infrastructure layer for agentic web interaction at scale. We are a small team with real scaling challenges, working with leading AI companies.
Implement and optimize compute kernels for Attention, GEMM, MoE, and quantization on NVIDIA, AMD, or AWS Trainium using CUDA, Triton, ROCm/HIP, or Neuron SDK.
Profile and improve inference performance in vLLM, SGLang, and custom runtimes through kernel fusion, scheduling, and memory optimizations.
Ship code upstream to open-source AI infrastructure projects with tests and documentation, working on a well-scoped project from design to production.
Yotta Labs is building the next generation multi-silicon AI cloud and runtime platform to power the world’s most demanding AI workloads. They are a remote-first team with a focus on high-performance AI computing and offer a flexible, collaborative work environment.