Develop new games from scratch using Unity and C#.
Support existing products and implement game mechanics.
Mentor the development team and participate in code reviews.
Arrible develops games from scratch, including in-house game design, architecture, and art. The team has completed dozens of projects from mobile hypercasuals to PC games and enjoys a friendly, remote culture with no micromanagement.
Engage in hands-on coding, creating innovative features played by millions of users.
Manage the development cycle, identifying engineering tasks and processes to execute the roadmap.
Provide technical leadership and partner with the General Manager on team structure and recruitment.
Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, it is the #3 mobile publisher worldwide, fostering a creative and collaborative culture.
Maintain and extend a large, live 3D mobile game with active release cadence.
Own the Unity client end-to-end, including builds, releases, and IAP flows.
Optimize performance and memory on low-end Android devices and improve content delivery pipeline.
We are a product engineering studio that builds and scales digital products. Our distributed team of engineers works with established clients in a collaborative, async culture.
Define and own the visual direction and artistic quality of mobile game interfaces, creating polished 2D UI assets and interactive elements.
Build scalable, component-driven UI design systems in Figma and integrate 2D UI with 3D assets for consistent, engaging player experiences.
Collaborate with game teams and use AI-assisted workflows to accelerate ideation, prototyping, and asset creation for free-to-play meta systems.
Jobgether uses AI-powered matching to streamline job applications and connect top candidates with hiring companies. It is a remote-first, flexible workplace that values creativity, experimentation, and collaboration.
Design complete UI/UX solutions for game features, from user flows to polished interfaces.
Implement and assemble interfaces in Unity, including layouts, animations, and responsive behavior.
Collaborate with game designers and developers to ensure a consistent player experience across core and meta systems.
HyperHug is an international game development studio specializing in the shooter genre. They develop Oxide: Survival Island, a mobile multiplayer survival shooter, with a remote team based around the world.
Own game ideas from concept through launch, shaping mechanics and player experiences.
Rapidly transform concepts into playable prototypes using AI-native workflows and modern game engines.
Use AI to accelerate programming, design, art, content creation, testing, and production.
Scopely is a leading video game and interactive entertainment company, home to popular mobile games like MONOPOLY GO! and Pokémon GO. With thousands of employees globally, Scopely has a tenet-driven culture and has been recognized as one of the most innovative companies.