Own level design from concept to blockout, creating engaging and readable combat spaces that support core mechanics and movement.
Collaborate with artists, engineers, and designers to plan, present, and iterate on arenas, objectives, and maps.
Playtest and rapidly iterate based on feedback, while mentoring junior level designers to ensure quality.
Escape Velocity is a game development studio creating a once-in-a-career project with a committed publisher and a culture of play. The team is passionate, talented, and fully remote, valuing honesty, autonomy, and constant improvement.
Rapidly prototype and validate new gameplay verbs, activities, and environmental interactions in Unreal Engine for online multiplayer.
Build and refine levels using the mechanics and tools you create alongside existing systems, hazards, and enemies.
Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys.
Gardens Interactive is a fully distributed game studio building multiplayer fantasy adventures centered on connection and emergent stories. Founded by creators behind titles like Journey and Baldur's Gate 3, the team values curiosity, collaboration, and ambitious problem-solving.
Craft immersive storylines and design quests using Unreal Engine 5.
Plan assets and collaborate with departments to integrate gameplay, characters, and dialogue.
Maintain quest quality by fixing bugs and creating detailed design documentation.
CD PROJEKT RED creates revolutionary, story-driven RPGs that go straight to the hearts of gamers. The Warsaw-based studio fosters a friendly, international culture with social events, dog-friendly offices, and a focus on employee well-being.
Design open-world environments from blockout to playable spaces.
Set sightlines, landmarks, routes, pacing, and Points of Interest.
Prototype interactive environmental gameplay via scripting or visual scripting.
Sunblink is a game studio specializing in immersive, exploration-driven gameplay experiences. The team is collaborative and inclusive, values transparency, and encourages applicants from underrepresented backgrounds.
Create exciting new enemies for a unique, high-mobility action game.
Write design specs and technical documents, collaborating on NPC creation and behavior trees.
Analyze player data and pitch detailed AI designs to leads and directors.
Escape Velocity is a fully remote game development studio working on a once-in-a-career project with a committed publisher. They value honesty, autonomy, and a culture of play, supporting team members nearly anywhere in the world.
Lead the environment art discipline for a co-op, open-world game in Unreal Engine 5, balancing hands-on asset creation with team guidance and pipeline management.
Collaborate with the Game Art Director and concept artists to ensure environment art aligns with the project's visual direction.
Provide feedback and style guidance to environment artists, and represent environment art in planning and scoping.
Believer is a global game development company focused on creating player-first experiences. The company fosters a collaborative and diverse culture, with a small, remote-friendly team.