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About the Role:
- Shape scalable design systems for interactive learning experiences.
- Work remotely from Brazil with a distributed team.
Key Responsibilities:
- Abstract game assets and UI into modular, configurable frameworks.
- Collaborate with engineering and art on technical specifications and visual standards.
- Own design quality via reviews, audits, and usability assessments.
Your Background:
- 4+ years in game design with UI/UX and modular systems.
- Strong visual communication and technical documentation.
- Ability to work independently and across teams.
Jobgether
They build interactive learning platforms with reusable game design systems, converting complex subjects into engaging visual experiences. The company values remote collaboration, creative impact, and professional autonomy within a distributed team.