Job Description

Lead a team and foster an engaging atmosphere within their team to achieve best possible result for the project and personal growth of team members. Maintain artistic direction and quality Creating world geometry and composition for levels in Unreal Engine. Maintain technical consistency of all environment art created by the environment art team. Ensure that all created assets efficiently satisfy all technical engine and design requirements. Collaborate on setting artistic vision with the Art Director, as well as maintaining the quality standards across the entire development pipeline. Produce work within specifications and maintain workflow pipelines within given deadlines. Work closely with the production team on tasks assignment and schedule to meet deadlines, also ensuring healthy work-life balance by setting clear expectations and scope of work. Supervision of bug fixing and describing R&D case studies in knowledge base. Provide day-to-day feedback improvement to visual quality. Working with the team to find solutions and creatively solve problems. Knowledge sharing and mentoring peers. Collaborate with Tech Art and drive R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows. Collaborates and communicates effectively across departments with other Leads, Directors, and project stakeholders to ensure efficiency and minimize miscommunication. Conduct consistent performance and compensation reviews of staff members. Conduct recruitment projects with HR collaboration. Conduct onboarding to new hires.

About People Can Fly

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals.

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