Job Description
Responsibilities:
- Design and implement sequencer-driven mission moments in-engine.
- Create and polish camera composition, animation paths, and transitions.
- Design in-game third-person camera moments that enhance clarity and flow.
Requirements:
- Professional experience as a Gameplay Camera Designer.
- Strong understanding of FPS gameplay concepts and techniques.
- Proven experience implementing in-game camera systems, including technical setup and scripting.
About Turtle Rock
Turtle Rock Studios creates games they want to play. They foster a collaborative environment where team members have creative freedom to contribute and grow.