Job Description

Responsibilities:

  • Design and implement sequencer-driven mission moments in-engine.
  • Create and polish camera composition, animation paths, and transitions.
  • Design in-game third-person camera moments that enhance clarity and flow.

Requirements:

  • Professional experience as a Gameplay Camera Designer.
  • Strong understanding of FPS gameplay concepts and techniques.
  • Proven experience implementing in-game camera systems, including technical setup and scripting.

About Turtle Rock

Turtle Rock Studios creates games they want to play. They foster a collaborative environment where team members have creative freedom to contribute and grow.

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