Job Description
Help architect and build the game service backends of Bungie’s next generation of titles. You will work together with Game Services Leadership to identify risks and scale needs. Helping determine which investments to make by collaborating with team members, and building relationships and alignment among multiple Central Tech, game, and operations stakeholders. We are a small team without strict lines, you will have many opportunities to contribute to different areas: architect, developer, performance engineer, DevOps specialist, and play tester to name a few.
Ability to design and build game services technology, starting from the perspective of the player experience. Ability to deliver production-quality code, workflows, and tools across multiple tech stacks in C++ and C# codebases. Ability to provide technical guidance to teammates and product leadership.
On call rotation participation required. Proven professional experience as a software engineer working with a multi-tier server architecture product that supports a high volume of concurrent users. Experience with high-scale, high-performance service development in C#, C++, Java, or another object-oriented language. Experience using various storage technologies (such as SQL/No-SQL) and data streaming technologies (such as Kafka/RabbitMQ). Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals.
About Bungie
Bungie is focused on building a diverse, inclusive, and equitable workplace in the journey to make incredible worlds.