Source Job

$193,000–$330,000/yr
US Unlimited PTO

  • Own and shape the core gameplay experience.
  • Partner with studio leadership to translate creative pillars into clear, playable gameplay direction and design principles.
  • Lead and develop game designers from associate to principal level.

Prototyping Leadership

4 jobs similar to Senior Design Director

Jobs ranked by similarity.

$145,000–$217,000/yr
US

  • Build compelling second-to-second gameplay experiences through character sandbox mechanics.
  • Lead a cross-discipline small team to build new playable characters or the core systems.
  • Work with audio, effects, and animation to make in-game gameplay affordances clear to players.

SIE is dedicated to turning creative dreams into new franchises at PlayStation. They value fun, dedication, and passion.

$120,000–$150,000/yr
US Unlimited PTO

  • Owning significant areas of game design and driving features from prototype through implementation.
  • Designing, scripting, and tuning gameplay systems and mechanics in Unreal Engine 5 using Blueprints.
  • Creating and maintaining clear, structured design documentation and partnering with Production on task delegation.

Monomi Park creates inclusive and innovative gaming experiences that defy expectations. The small but mighty studio has 40+ team members and strives to be people-first and develop unique games to delight and inspire players.

$260,000–$370,000/yr
US 7w PTO

  • Drive cross-functional design programs at scale within the Games Platform design team.
  • Support the design pipeline from end to end, including prioritization, planning, and resource management.
  • Establish engagement models with key design partners and stakeholders, ensuring clarity on design deliverables.

Netflix is on a mission to entertain the world with TV series, documentaries, feature films and games. It gives members access to what they want to watch, when they want it, in one simple subscription, streaming in more than 30 languages and 190 countries.

  • Own the UX design of player-facing features from requirements through wireframes, flows, and prototype validation
  • Build wireframes and interactive Figma prototypes for game systems, menus, and in-game shop experiences
  • Design and propose consistent, unified UX for gamepad and mouse/keyboard

Eleventh Hour Games is a fast-growing studio focused on top-down action RPGs. They value open communication, close-knit teamwork, and opportunity for ownership and growth, aiming to empower creators to forge extraordinary games and build passionate communities.