Job Description
Illustration and design of interface elements for video games; Visual research; Sketches, conceptualization and realization of interfaces; Participation in the definition of a game's visual style; Development of flowcharts; Assembly and initial integration of designs within game engine Unreal; Documentation of process operation to production team or partner. Requires college training in graphic design, multimedia or other relevant discipline and a minimum two (2) years' experience in video game interface design.
About Frima
Frima has been cultivating creative audacity for over 20 years and recognized as one of Canada's top employers in the video game industry.