Displaying 1-4 of 4 of the latest remote Unreal Engine graphic design jobs
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Crystal Dynamics ๐๐ฎ๐ฉ
10 days ago
Lead Gameplay Camera Designer
๐ US ๐ฅ Canada CAD115,000 - 145,000 per yearShape the visual and narrative journey of players as a Lead Gameplay Camera Designer at Crystal Dynamics, bridging storytelling and gameplay by crafting immersive camera dynamics that enhance engagement and deliver a seamless, rich narrative experience. Working closely with a cross-disciplinary team, you will design, implement, and refine gameplay cameras, custom level camera systems, and cinematic transitions.
Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to their 30-plus year legacy of game development creating new and iconic franchises.
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That's No Moon ๐โจ๐
10 days ago
Senior Lighting Artist
๐ US $133,000 - 153,000Produce high quality real-time and cinematic lighting for exterior and interior scenes using the Unreal 5 Engine. Work with Art Director and Lighting Lead to define the look of feel of real-time levels and cinematics scenes. Collaborate with Designers, Environment Artists and Material Artists to support both artistic and gameplay requirements in their levels.
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences.
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CD PROJEKT RED ๐ฅ๐น๏ธ๐ฎ
10 days ago
Senior Technical Artist
CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals. Collaborate closely with art directors, engineers, content designers, and artists to achieve the project's creative and technical goals.
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers โ this is our mission.
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People Can Fly ๐ฎ๐โจ
25 days ago
Artiste รฉclairagiste senior/Senior Lighting Artist
Creating compelling lighting that set up mood, tells story, and makes coherent world. Assistance for level designers with lighting support to achieve their goals. Design and deliver light objects and IES textures. Creating dynamic lighting that brings life to environment. Collaborate with FX department to create atmospheric, 3D scenes with use of right color palette. Creating high-end lighting for cut-scenes.
People Can Fly is one of the leading independent AAA games development studios, with an international team working from offices and remotely.
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