Create stunning 2D and 3D visual effects using Unreal Engine to enhance game characters, environments, and props.
Collaborate with Creative Director and Art Directors to shape VFX direction that supports game feel and mechanics.
Build and improve VFX workflows and tools, ensuring high-quality stylized effects and reusable systems.
Believer is a global games company with developers all over the world, headquartered in Los Angeles, California. They have built a world-class team of game-makers bursting with creativity, balancing candor with compassion.
Work with design teams to ensure UI feedback aligns with game vision.
Define UX standards for menus, typography, layouts, and accessibility.
Implement UI prototypes and integrate accessibility best practices.
The Gearbox Entertainment Company creates award-winning video games like Borderlands and Tiny Tina's Wonderlands. The company has a world-class team of industry veterans headquartered in Frisco, Texas, and is part of 2K and Take-Two Interactive.
Create high-quality lighting schemes for scenes, levels, and cinematics in Unreal Engine, ensuring alignment with artistic direction and narrative goals.
Collaborate with leads and cross-disciplinary teams to integrate lighting, maintain visual quality, and meet performance requirements.
Participate in reviews, implement feedback, and contribute to R&D to improve lighting pipelines and workflows.
People Can Fly is an independent AAA game development studio known for shooter titles like Painkiller and Gears of War: Judgment. With hundreds of employees worldwide, they foster a creative and collaborative culture focused on pushing boundaries in Unreal Engine development.