Illustration and design of interface elements for video games. Visual research; Sketches, conceptualization and realization of interfaces; Participation in the definition of a game's visual style; Development of flowcharts; Assembly and initial integration of designs within game engine Unreal; Documentation of process operation to production team or customer.
Frima offers truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours; Up to 7 weeks vacation per year, sick days & personal days: your well-being is important.