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Role and Mission:
- Join a mission-focused team dedicated to creating comedic games that build deeply invested player communities.
- Unlock the full potential of the game team by improving systems that deliver builds to developers and customers.
Key Responsibilities:
- Develop and maintain automated build software using Unreal Engine 5 and C#, while managing on-prem and cloud resources.
- Monitor system health, troubleshoot build errors, and collaborate with varied disciplines to resolve issues.
- Work with release management to publish game builds and with the test team to run and publish automated results.
Skills and Collaboration:
- Required skills include proficiency in C# and C++, navigating large codebases, and knowledge of Perforce.
- Must be an outstanding communicator who embraces a 'we' culture to help technical and non-technical customers achieve their goals.
- Nice-to-have skills include experience with front-end web development, games as a service, and Unreal-specific build workflows.
Sony Interactive Entertainment
Sony Interactive Entertainment (SIE) is a global leader in interactive and digital entertainment, responsible for the PlayStation brand and family of products and services. It is a mission-focused team within a large corporation, seeking diverse backgrounds and viewpoints to foster a collaborative and fun environment.