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Role and Mission:

  • Join a mission-focused team dedicated to creating comedic games that build deeply invested player communities.
  • Unlock the full potential of the game team by improving systems that deliver builds to developers and customers.

Key Responsibilities:

  • Develop and maintain automated build software using Unreal Engine 5 and C#, while managing on-prem and cloud resources.
  • Monitor system health, troubleshoot build errors, and collaborate with varied disciplines to resolve issues.
  • Work with release management to publish game builds and with the test team to run and publish automated results.

Skills and Collaboration:

  • Required skills include proficiency in C# and C++, navigating large codebases, and knowledge of Perforce.
  • Must be an outstanding communicator who embraces a 'we' culture to help technical and non-technical customers achieve their goals.
  • Nice-to-have skills include experience with front-end web development, games as a service, and Unreal-specific build workflows.

Sony Interactive Entertainment

Sony Interactive Entertainment (SIE) is a global leader in interactive and digital entertainment, responsible for the PlayStation brand and family of products and services. It is a mission-focused team within a large corporation, seeking diverse backgrounds and viewpoints to foster a collaborative and fun environment.

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