As a Senior Engineer in the Story Tech Team, you will be responsible for extending and maintaining the code of Unreal Engine animation technology, tools, and pipelines (including CDPR extensions to these areas). We seek a talented engineer to develop movement modes for our narration tools with high quality and fidelity for the big open-world game. Working closely with Cinematic Designers, Quest Designers, Open World Designers, and other engineers you should have a positive attitude and skills to cooperate in an interdisciplinary team effectively.
You will have the opportunity to develop stunning animation features for our games. Daily responsibilities include developing animation systems and/or extensions, extending Sequencer tool and story telling mechanics related to animation. The candidate will maintain, debug, profile, fix code, document code, create debug tools for other developers, and create tests. If you can communicate with people as efficiently as you do with your computer, join us!