Source Job

UI Designer

Frima
Canada

  • Illustration and design of interface elements for video games.
  • Visual research, sketches, conceptualization and realization of interfaces.
  • Participation in the definition of a game's visual style.

Graphic Design Unreal

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Global

  • Serve as the primary point of contact for UI-related issues on the project.
  • Illustrate and design video game interface elements.
  • Contribute to the development of a game's visual style.

Frima is a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.

$100–$125/hr
US

  • Design high-fidelity game screens that apply established visual languages to functional UI flows.
  • Build comprehensive Figma prototypes covering main game flows, ensuring smooth navigation patterns.
  • Create scalable design systems including typography hierarchies, color applications and component libraries.

Volley is building innovative gaming experiences that reach millions of players across Smart TV platforms. They are a collaborative team that values both creative excellence and technical craft.

  • Own the UX design of player-facing features from requirements through wireframes, flows, and prototype validation
  • Build wireframes and interactive Figma prototypes for game systems, menus, and in-game shop experiences
  • Design and propose consistent, unified UX for gamepad and mouse/keyboard

Eleventh Hour Games is a fast-growing studio focused on top-down action RPGs. They value open communication, close-knit teamwork, and opportunity for ownership and growth, aiming to empower creators to forge extraordinary games and build passionate communities.