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Responsibilities:

  • Create high quality character, creature, and weapon models, tuning surface shaders, and collaborating with animators.
  • Maintain production pipelines, meet deadlines, perform bugfixing, and document R&D case studies.

Qualifications:

  • 5+ years as a Senior Character Artist with shipped AAA title credits and strong organic/hard-surface modeling skills.
  • Proficiency in 3D software like Maya, ZBrush, and Substance Painter, with excellent English communication skills.

Additional Information:

  • Benefits include private medical and dental healthcare, MultiSport cards, a free game/book library, and language classes.
  • The role offers flexible hours, virtual wellbeing sessions, and personal development in a passionate, global team.

People Can Fly

People Can Fly is a leading independent AAA game development studio creating action games such as Painkiller and Outriders. The international team consists of hundreds of talented individuals working from offices and remotely across the globe, building the next generation of action games with creativity and technical expertise.

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