Collaborate with Art Directors and the team to develop visually rich environments aligned with the game’s vision and style. Partner with Level Design to balance environmental storytelling, visual polish, and gameplay goals. Create environments from concept to in-engine implementation: modeling, sculpting, materials, world building, and optimization. Brainstorm and prototype ideas rapidly in early phases. Participate in critiques, giving and receiving constructive feedback. Stay current on industry trends, sharing new techniques and tools with the team.