Source Job

Canada

  • Animate characters and sequences from storyboards using Toon Boom Harmony Premium.
  • Bring athletes to life through expressive movement, acting, and dynamic action.
  • Collaborate with the animation team while meeting production deadlines.

4 jobs similar to 2D Animator

Jobs ranked by similarity.

Global

  • Animate Human Buddy episodes in Moho, working from approved scripts and storyboards.
  • Create and work with character rigs, props, and backgrounds in Moho.
  • Deliver organized scenes on schedule while maintaining visual consistency and taking feedback.

Telos Media produces animated content, including the brand Human Buddy, an animated medicine show that educates through comedy and storytelling. They are a distributed team working on digital-first content.

Canada

  • Collaborate with the Art Director and animation team to establish scene compositions, camera angles, and staging.
  • Create artistic, colourful, textured 2D backgrounds without linework, using strong composition and colour.
  • Translate real locations and historical environments into stylized cinematic layouts from provided references.

We are a 2D animation studio creating an upcoming sports documentary with an expressive, painterly visual style. Our current team is small and collaborative, working with freelance artists on a short-term contract basis.

Canada Brazil

  • Design realistic 3D production tasks for modeling, animation, rendering, and visual effects workflows.
  • Create and refine 3D assets, materials, lighting, and scenes while defining technical specifications.
  • Evaluate AI-generated 3D outputs for visual quality and technical accuracy, and document decisions.

The company trains advanced AI systems by using expert 3D artists to create and evaluate realistic creative production tasks. It operates as a remote, collaborative project team with a focus on technical precision, creative quality, and improving AI-generated visual content.

Spain

  • Animate characters and props for high-energy cinematic sequences in Maya and Unreal Engine.
  • Clean up motion-capture data and apply rigging, skinning, and pipeline expertise to polished animation.
  • Collaborate with cinematic artists to choreograph dramatic, action-driven storytelling moments.

The company is a game development studio working on high-profile, ambitious titles. It operates as a fast-paced, globally distributed team that values diversity and collaboration.