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Role Overview:

  • Bring characters and props to life in high-energy cinematic sequences for ambitious game productions.
  • Work in a fast-paced, globally distributed development environment with modern technologies.

Key Responsibilities:

  • Create, refine, and polish animation in Autodesk Maya and integrate it into Unreal Engine.
  • Collaborate closely with cinematic artists to choreograph dramatic action and storytelling.
  • Apply technical animation expertise including rigging, skinning, and motion-capture cleanup.

Requirements:

  • At least 5 years of professional cinematic animation experience in games or film.
  • Expert proficiency with Maya and Unreal Engine, plus a strong portfolio.
  • Strong technical animation knowledge and the ability to work independently.

Benefits:

  • 4-month freelance contract with an immediate start.
  • Fully remote work with flexible schedule and CET core hours.
  • Collaboration with talented professionals and access to cutting-edge game technologies.

Not Specified

The company is a game development studio working on high-profile, ambitious titles. It operates as a fast-paced, globally distributed team that values diversity and collaboration.

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