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Role Overview:
- Bring characters and props to life in high-energy cinematic sequences for ambitious game productions.
- Work in a fast-paced, globally distributed development environment with modern technologies.
Key Responsibilities:
- Create, refine, and polish animation in Autodesk Maya and integrate it into Unreal Engine.
- Collaborate closely with cinematic artists to choreograph dramatic action and storytelling.
- Apply technical animation expertise including rigging, skinning, and motion-capture cleanup.
Requirements:
- At least 5 years of professional cinematic animation experience in games or film.
- Expert proficiency with Maya and Unreal Engine, plus a strong portfolio.
- Strong technical animation knowledge and the ability to work independently.
Benefits:
- 4-month freelance contract with an immediate start.
- Fully remote work with flexible schedule and CET core hours.
- Collaboration with talented professionals and access to cutting-edge game technologies.
Not Specified
The company is a game development studio working on high-profile, ambitious titles. It operates as a fast-paced, globally distributed team that values diversity and collaboration.