Technical Animator / Senior Technical Animator — Quadrupeds, Unreal Engine

Xsolla

Remote regions

Europe

Benefits

Unlimited PTO

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About the role:

  • We are looking for an experienced Technical Animator to bring quadruped characters to life with realistic movement in Unreal Engine.
  • You will work across the full animation pipeline, from rigging and Control Rig setup to production-ready animation systems for multiplayer.

Responsibilities:

  • Develop and maintain animation systems for quadruped characters, including Animation Blueprints, State Machines, Blend Spaces, and Full Body IK.
  • Set up networked locomotion, optimize Animation Blueprints, and debug artifacts like foot sliding and popping.

Requirements:

  • 5+ years of technical animation experience with a portfolio of quadruped animation.
  • Strong Unreal Engine knowledge and experience with Maya or MotionBuilder.

Xsolla

We are a global commerce company that provides tools and services to help video game developers fund, distribute, market, and monetize their games. We have helped over 1,500 game developers and foster a supportive culture focused on professional growth and the transformative power of play.

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