Create and integrate AAA-quality scripted animations in Unreal Engine 5, using motion capture and hand-key techniques.
Collaborate with animators, engineers, and designers to keep narrative moments cohesive with cinematics and gameplay.
Troubleshoot animation, rigging, and pipeline issues while helping establish standard methodologies.
That's No Moon is an independent studio of storytellers and game-makers creating narrative-driven AAA experiences. The team is diverse, collaborative, and focused on creativity, inclusion, and responsible production practices.
Establish and maintain production and software pipelines, meeting deadlines with the Lead.
Create high-quality rigs and skinning for characters, creatures, and props in Maya.
Collaborate with modelers and animators to ensure smooth asset delivery.
People Can Fly is a leading independent AAA game development studio founded in 2002, known for shooters like Painkiller, Bulletstorm, and Outriders. With hundreds of employees across offices in Poland, the UK, Ireland, the US, and Canada, plus remote staff worldwide, our culture is creative, passionate, and collaborative.
Develop high-quality cinematic animation using motion capture and hand-key techniques.
Collaborate with Animation Directors and Lead Animators to design cinematics reflecting the game's vision.
Refine character performances, focusing on body and facial animation for lifelike scenes.
Insomniac Games is a video game developer known for creating high-quality action-adventure titles. They are a well-established studio with a collaborative culture focused on innovation and creativity.
Collaborate with animators, artists, designers, and engineers to create polished in-game animations and cinematics.
Translate storyboards and creative direction into expressive, high-quality 3D animation.
Own assigned animation deliverables while managing priorities, milestones, and consistency across the project.
They are a game development studio working on a fast-growing, ambitious game franchise. Their collaborative team environment fosters creativity and high-quality animation work.
Develop high-quality cinematic facial animation using FACS-based rigs and motion capture data to meet performance standards.
Collaborate with Animation Directors and Lead Animators to design facial performances that align with the game's vision and cinematography.
Troubleshoot technical issues with facial animation integration and refine character performances to create lifelike scenes.
Sony Interactive Entertainment is the company behind the PlayStation brand, delivering cutting-edge gaming hardware and network services to over 100 million people. It is a large, dynamic technology company known for innovation and creativity, with a culture of excellence and inclusivity.
Author effective FACS shapes for human and non-human characters and collaborate on rigs for high-fidelity facial performances.
Participate in facial research & development, sculpts shapes using deformers and tools, and authors photorealistic rigs based on FACS.
Contribute to automated tools and workflows, ingest 3rd party facial rigs, and process 3D/4D scan data.
Insomniac Games develops cutting-edge video games with high-fidelity facial animations. They are a studio within Sony Interactive Entertainment, focused on collaboration and innovation in character technology.
Develop high-quality cinematic facial animation using motion capture and hand-key techniques with FACS based rigs.
Collaborate with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision.
Troubleshoot technical issues with facial animation integration into the game engine.
Insomniac Games is a video game developer known for creating popular franchises such as Marvel's Spider-Man and Ratchet & Clank. They are a subsidiary of Sony Interactive Entertainment with a large team of developers.
Manage high-bandwidth, ultra-low latency infrastructure for render farms and large data transfers.
Configure and optimize VFX pipelines, including Deadline Cloud, Maya/Arnold setups, and asset transfer systems.
Document architecture and workflows, ensuring smooth handoffs across VFX and corporate technology teams.
Thea Energy is a technology company focused on visual effects and creative visualization, building high-performance infrastructure for render farms and artist collaboration. They operate as a remote team with a contract-based workforce, prioritizing technical innovation and efficient workflows.