Create and support interfaces, control mechanisms, and tools for production assets.
Design and implement new tools and techniques for the production.
Work closely with animators and modelers to set up character rigs maintaining a cohesive look.
Atomic Cartoons is an award-winning animation studio producing high-end animated content for major brands like LEGO, Star Wars, and My Little Pony, and original productions. It has teams in Vancouver, Ottawa, and Los Angeles, and is known for an artist-driven culture, B Corp certified.
Develop high-quality cinematic animation using motion capture and hand-key techniques.
Collaborate with Animation Directors and Lead Animators to design cinematics reflecting the game's vision.
Refine character performances, focusing on body and facial animation for lifelike scenes.
Insomniac Games is a video game developer known for creating high-quality action-adventure titles. They are a well-established studio with a collaborative culture focused on innovation and creativity.
Author effective FACS shapes for human and non-human characters and collaborate on rigs for high-fidelity facial performances.
Participate in facial research & development, sculpts shapes using deformers and tools, and authors photorealistic rigs based on FACS.
Contribute to automated tools and workflows, ingest 3rd party facial rigs, and process 3D/4D scan data.
Insomniac Games develops cutting-edge video games with high-fidelity facial animations. They are a studio within Sony Interactive Entertainment, focused on collaboration and innovation in character technology.
Develop high-quality cinematic facial animation using motion capture and hand-key techniques with FACS based rigs.
Collaborate with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision.
Troubleshoot technical issues with facial animation integration into the game engine.
Insomniac Games is a video game developer known for creating popular franchises such as Marvel's Spider-Man and Ratchet & Clank. They are a subsidiary of Sony Interactive Entertainment with a large team of developers.
Collaborate with internal team members and studio stakeholders to prototype and harden character creation tools for contemporary development workflows.
Write, maintain, and customize internal tools and workflows for character rigging, animation, and game engine integration.
Build and maintain technical documentation and participate in internal demonstrations and conferences with travel required.
Sony Interactive Entertainment (SIE) is the subsidiary behind the PlayStation brand, delivering cutting-edge hardware and network services to over 100 million people. SIE fosters an inclusive environment that empowers employees and embraces diversity, part of the Sony Group Corporation's legacy of innovation.
Collaborate with animators, artists, designers, and engineers to create polished in-game animations and cinematics.
Translate storyboards and creative direction into expressive, high-quality 3D animation.
Own assigned animation deliverables while managing priorities, milestones, and consistency across the project.
They are a game development studio working on a fast-growing, ambitious game franchise. Their collaborative team environment fosters creativity and high-quality animation work.
Develop high-quality cinematic facial animation using FACS-based rigs and motion capture data to meet performance standards.
Collaborate with Animation Directors and Lead Animators to design facial performances that align with the game's vision and cinematography.
Troubleshoot technical issues with facial animation integration and refine character performances to create lifelike scenes.
Sony Interactive Entertainment is the company behind the PlayStation brand, delivering cutting-edge gaming hardware and network services to over 100 million people. It is a large, dynamic technology company known for innovation and creativity, with a culture of excellence and inclusivity.
Develop and maintain animation systems for quadruped characters in Unreal Engine, including Control Rig, IK/FK, and Animation Blueprints.
Set up realistic quadruped locomotion and procedural animation systems for networked multiplayer gameplay.
Collaborate with animators, designers, and programmers to optimize performance and fix blending and retargeting artifacts.
We are a global commerce company that provides tools and services to help video game developers fund, distribute, market, and monetize their games. We have helped over 1,500 game developers and foster a supportive culture focused on professional growth and the transformative power of play.