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Problem-solving
Key Responsibilities:
- Author effective FACS shapes from scratch for human and non-human characters.
- Collaborate with animation, character art, and engineering teams to produce high quality face rigs.
- Contribute to automated tools and workflows for runtime optimization.
Qualifications:
- Expert-level experience with Maya and sculpting details with ZBrush or Mudbox.
- Strong understanding of state-of-the-art approaches to authoring photorealistic faces for film or games.
- Ability to think outside the box to achieve more realistic solutions or optimize runtime performance.
Compensation & Benefits:
- Hourly rate of $80 USD.
- Benefit offerings include medical, dental, and vision.
Insomniac Games
Insomniac Games develops cutting-edge video games with high-fidelity facial animations. They are a studio within Sony Interactive Entertainment, focused on collaboration and innovation in character technology.