In this role, you’ll collaborate closely with Gameplay Designers, Programmers, and Technical Animators to create lifelike and immersive animations for human enemies (NPCs). You’ll be responsible for planning and crafting animation sets that bring our NPCs to life, enhancing gameplay and aligning with the game’s overall vision. If you’re passionate about games and excited to contribute to a dynamic, creative environment alongside industry veterans, we’d love to hear from you!
Job listings
USD/year
In this contract role, you will be responsible for creating rigs for heroes, enemies, weapons, vehicles, and props, and supporting Art and Animation teams with scripts and tools. Contributes to the design, implementation, and maintenance of the character rigging pipeline.