Job Description
We’re seeking a skilled and experienced Senior Gameplay Animator to join our team on a fixed-term one-year contract. In this role, you’ll collaborate closely with Gameplay Designers, Programmers, and Technical Animators to create lifelike and immersive animations for human enemies (NPCs). You’ll be responsible for planning and crafting animation sets that bring our NPCs to life, enhancing gameplay and aligning with the game’s overall vision.
Daily responsibilities include delivering in-game animations using Autodesk Maya, MotionBuilder and Unreal Engine as the main art creation and implementation tools. Additionally the role includes planning, preparing, and directing motion capture sessions. In addition to planning and co-developing multiple NPC-related animation systems.
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To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission.