Job Description
In this role, you will be responsible for creating rigs for heroes, enemies, weapons, vehicles, and props, and supporting Art and Animation teams with scripts and tools. Contributes to the design, implementation, and maintenance of the character rigging pipeline. Works independently to consistently create high quality animation rigs, systems, and setups that directly contribute to the realization of successful game characters. Able to create AAA quality character rigs for multiple types of character features and authors simulation setups for cloth and hair. The role also requires collaborating with various teams, developing tools, and improving the art pipeline.
About Insomniac
Insomniac is looking for its next Senior Character TD.