Develop high-quality cinematic facial animation using motion capture and hand-key techniques with FACS based rigs.
Collaborate with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision.
Troubleshoot technical issues with facial animation integration into the game engine.
Insomniac Games is a video game developer known for creating popular franchises such as Marvel's Spider-Man and Ratchet & Clank. They are a subsidiary of Sony Interactive Entertainment with a large team of developers.
Develop high-quality cinematic animation using motion capture and hand-key techniques.
Collaborate with Animation Directors and Lead Animators to design cinematics reflecting the game's vision.
Refine character performances, focusing on body and facial animation for lifelike scenes.
Insomniac Games is a video game developer known for creating high-quality action-adventure titles. They are a well-established studio with a collaborative culture focused on innovation and creativity.
Author effective FACS shapes for human and non-human characters and collaborate on rigs for high-fidelity facial performances.
Participate in facial research & development, sculpts shapes using deformers and tools, and authors photorealistic rigs based on FACS.
Contribute to automated tools and workflows, ingest 3rd party facial rigs, and process 3D/4D scan data.
Insomniac Games develops cutting-edge video games with high-fidelity facial animations. They are a studio within Sony Interactive Entertainment, focused on collaboration and innovation in character technology.
Develop high-quality gameplay animations for characters, ensuring alignment with artistic direction and technical standards.
Collaborate with Designers and Programmers to implement animations in engine using Maya and proprietary tools.
Troubleshoot and resolve animation issues independently, utilizing motion capture and hand-key animation for believable characters.
Insomniac Games is a video game developer known for creating high-quality, immersive games. They are part of Sony Interactive Entertainment, with a large team of industry professionals and a culture that values collaboration and innovation.
Develop, test, and maintain animation systems in collaboration with animators and game programmers.
Provide technical support for animation tools and game editors, and assist in creating tools for Maya, Unity, and Unreal.
Integrate animations into game engines, ensuring they meet technical, aesthetic, and gameplay constraints.
Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms. With over 20 years of experience, the team brings together hundreds of passionate talents united by a single ambition: to create unforgettable games.
Collaborate with internal team members and studio stakeholders to prototype and harden character creation tools for contemporary development workflows.
Write, maintain, and customize internal tools and workflows for character rigging, animation, and game engine integration.
Build and maintain technical documentation and participate in internal demonstrations and conferences with travel required.
Sony Interactive Entertainment (SIE) is the subsidiary behind the PlayStation brand, delivering cutting-edge hardware and network services to over 100 million people. SIE fosters an inclusive environment that empowers employees and embraces diversity, part of the Sony Group Corporation's legacy of innovation.