Develop high-quality cinematic facial animation using motion capture and hand-key techniques with FACS based rigs.
Collaborate with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision.
Troubleshoot technical issues with facial animation integration into the game engine.
Insomniac Games is a video game developer known for creating popular franchises such as Marvel's Spider-Man and Ratchet & Clank. They are a subsidiary of Sony Interactive Entertainment with a large team of developers.
Develop high-quality gameplay animations for characters, ensuring alignment with artistic direction and technical standards.
Collaborate with Designers and Programmers to implement animations in engine using Maya and proprietary tools.
Troubleshoot and resolve animation issues independently, utilizing motion capture and hand-key animation for believable characters.
Insomniac Games is a video game developer known for creating high-quality, immersive games. They are part of Sony Interactive Entertainment, with a large team of industry professionals and a culture that values collaboration and innovation.
Develop high-quality cinematic facial animation using FACS-based rigs and motion capture data to meet performance standards.
Collaborate with Animation Directors and Lead Animators to design facial performances that align with the game's vision and cinematography.
Troubleshoot technical issues with facial animation integration and refine character performances to create lifelike scenes.
Sony Interactive Entertainment is the company behind the PlayStation brand, delivering cutting-edge gaming hardware and network services to over 100 million people. It is a large, dynamic technology company known for innovation and creativity, with a culture of excellence and inclusivity.
Develop, test, and maintain animation systems in collaboration with animators and game programmers.
Provide technical support for animation tools and game editors, and assist in creating tools for Maya, Unity, and Unreal.
Integrate animations into game engines, ensuring they meet technical, aesthetic, and gameplay constraints.
Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms. With over 20 years of experience, the team brings together hundreds of passionate talents united by a single ambition: to create unforgettable games.
Author effective FACS shapes for human and non-human characters and collaborate on rigs for high-fidelity facial performances.
Participate in facial research & development, sculpts shapes using deformers and tools, and authors photorealistic rigs based on FACS.
Contribute to automated tools and workflows, ingest 3rd party facial rigs, and process 3D/4D scan data.
Insomniac Games develops cutting-edge video games with high-fidelity facial animations. They are a studio within Sony Interactive Entertainment, focused on collaboration and innovation in character technology.
Create high-quality animations for characters, creatures, and gameplay assets in Unreal Engine.
Collaborate with art, design, narrative, and engineering teams to ensure expressive and responsive animations.
Mentor junior animators and contribute to improving animation pipelines and workflows.
They develop major game projects with a focus on creating memorable interactive experiences. The company has a globally distributed, remote team that values creativity, collaboration, and continuous improvement.
Create and support interfaces, control mechanisms, and tools for production assets.
Design and implement new tools and techniques for the production.
Work closely with animators and modelers to set up character rigs maintaining a cohesive look.
Atomic Cartoons is an award-winning animation studio producing high-end animated content for major brands like LEGO, Star Wars, and My Little Pony, and original productions. It has teams in Vancouver, Ottawa, and Los Angeles, and is known for an artist-driven culture, B Corp certified.