Source Job

$100,000–$131,000/yr
US

  • Create high-quality animations for characters, creatures, and gameplay assets in Unreal Engine.
  • Collaborate with art, design, narrative, and engineering teams to ensure expressive and responsive animations.
  • Mentor junior animators and contribute to improving animation pipelines and workflows.

Unreal Engine Blender Keyframe Animation

9 jobs similar to Senior Animator

Jobs ranked by similarity.

Global

  • Create animations that meet aesthetic and technical requirements for Subnautica 2, setting a high visual bar.
  • Collaborate with animation lead, technical art, design, and narrative to ensure responsive and expressive characters.
  • Self-manage timeboxes, improve animation pipelines, and mentor junior team members.

Unknown Worlds is a game development studio known for creating the Subnautica series. They are a globally distributed remote team that values creativity, diversity, and innovation.

France

  • Create high-quality animations for characters, symbols, environments, UI, and visual effects across gaming projects.
  • Manage the complete animation workflow from concept development to final production-ready assets.
  • Collaborate with cross-functional teams to define and maintain a consistent animation style aligned with artistic vision.

A creative studio specializing in gaming experiences, creating high-quality animations for interactive products. The team fosters a collaborative culture with opportunities for professional growth and creative ownership.

Global 5w PTO

  • Create 3D animations for characters and mechanisms using Maya, 3D Max, or similar software.
  • Work with rigging and animation in both 2D and 3D for diverse game projects.
  • Collaborate remotely with the team and contribute to a portfolio of mobile hypercasuals to PC games.

Arrible develops games from scratch, including in-house game design, architecture, and art. The team works remotely with a friendly culture built on trust, no micromanagement, and quarterly corporate events.

US

  • Create high-quality gameplay animation and implement it in Unreal Engine, collaborating with design to craft compelling player experiences.
  • Assume ownership of broad character animation deliverables including locomotion, abilities, and interactions.
  • Mentor other animators on style and implementation, and document workflows to maintain quality bars.

teamLFG, part of PlayStation, creates games that bond players into deeply invested communities with comedic, lighthearted characters. The team is a fun, diverse, cross-discipline group devoted to building a new universe from scratch on a new franchise.

Europe

  • Own the creation of high-quality keyframed gameplay animations in Blender for player movement, traversal, and combat.
  • Implement and iterate on animations in Unity, including controllers, blend trees, and state machines.
  • Collaborate closely with game designers and engineers to ensure responsive and readable gameplay feel.

Scape is a Swedish game studio developing a multiplayer climbing game where 100 players share one server. The team of about 30 people includes senior members from studios like Arrowhead, Avalanche, and Ubisoft, with a collaborative and autonomous culture.

7w PTO

  • Develop, test, and maintain animation systems in collaboration with animators and game programmers.
  • Provide technical support for animation tools and game editors, and assist in creating tools for Maya, Unity, and Unreal.
  • Integrate animations into game engines, ensuring they meet technical, aesthetic, and gameplay constraints.

Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms. With over 20 years of experience, the team brings together hundreds of passionate talents united by a single ambition: to create unforgettable games.

3D Animator

BJAK
Sweden

  • Create high-quality 3D animations for marketing campaigns, product showcases, and brand storytelling, ensuring consistency in visual style and brand identity.
  • Collaborate with creative, marketing, and product teams to develop compelling visual narratives and contribute to concept development and storyboarding.
  • Manage the end-to-end 3D production pipeline, including modeling, rigging, animation, lighting, rendering, compositing, and post-production.

BJAK is a mobile-first insurance platform that started in 2019, now expanding into spending, saving, investing, and more. With over 20 nationalities across offices and remote teams, they seek passionate individuals who love building next-generation products.

Canada

  • Facilitate online classes, workshops, and learning activities focused on Animation and Motion Design.
  • Support students throughout their learning journey with guidance, feedback, and academic assistance.
  • Develop, review, and maintain academic content while ensuring alignment with qualification standards.

They provide online education and training programs, specializing in creative fields. Their team collaborates to deliver high-quality academic experiences and support student success.

US

  • Implement static and animated user interfaces that are intuitive and engaging.
  • Execute UI designs directly in Unreal Engine, maintaining consistency across platforms.
  • Collaborate with cross-functional teams to deliver polished, scalable UI solutions.

The company develops immersive video games and interactive entertainment. It fosters a collaborative culture where designers, engineers, and artists work together to create high-quality player experiences.