Source Job

Global

  • Create animations that meet aesthetic and technical requirements for Subnautica 2, setting a high visual bar.
  • Collaborate with animation lead, technical art, design, and narrative to ensure responsive and expressive characters.
  • Self-manage timeboxes, improve animation pipelines, and mentor junior team members.

Unreal Engine Blender

4 jobs similar to Senior Animator

Jobs ranked by similarity.

Global

  • You will collaborate with Animation, Art, Design, and Engineering to build animation systems for Subnautica 2.
  • You will implement and maintain animation systems in Unreal Engine 5, including Animation Blueprints and Control Rig workflows.
  • You will mentor junior team members and contribute to improving workflows and pipelines.

Unknown Worlds is a game development studio known for the Subnautica series. They have a globally distributed team and foster a collaborative, creative culture.

France

  • Create high-quality animations for characters, symbols, environments, UI, and visual effects across gaming projects.
  • Manage the complete animation workflow from concept development to final production-ready assets.
  • Collaborate with cross-functional teams to define and maintain a consistent animation style aligned with artistic vision.

A creative studio specializing in gaming experiences, creating high-quality animations for interactive products. The team fosters a collaborative culture with opportunities for professional growth and creative ownership.

Europe Unlimited PTO

  • Design and animate character mascots and hero-section animations using Rive state machines.
  • Run a daily production pipeline for new offer animations across segments.
  • Partner with dev and design teams to ensure seamless integration and art pipeline.

Ruby Labs creates and operates innovative consumer products across health, education, and entertainment industries. We are a remote-first company with a fast-paced, ambitious culture, looking for driven individuals.

10w PTO

  • Contribute to animation design by proposing creative solutions tailored to project needs while adhering to constraints.
  • Identify creative and technical issues and propose solutions, ensuring quality and optimization of 3D animation practices.
  • Collaborate closely with lead animators and other departments to ensure seamless integration of animations.

Frima is a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms for over 20 years. The studio brings together hundreds of passionate talents and offers a caring, inclusive culture with flexible work arrangements.