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Responsibilities:

  • Contribute to animation design by proposing creative solutions tailored to project needs while adhering to budget, technical, and artistic constraints.
  • Maximize animation potential by working closely with other animators and artists, identifying issues and proposing solutions.
  • Ensure quality, structure, and optimization of 3D animation content and practices on your project.

Qualifications:

  • College diploma in 3D animation or relevant field, plus at least 10 years of experience in the video game industry.
  • Advanced knowledge of 3D animation aspects, excellent knowledge of Maya or 3DS Max, and familiarity with Unity and Unreal engines.
  • Fluency in French and English, with strong analytical and communication skills.

Benefits:

  • Up to 7 weeks vacation, sick days, personal days, complete group insurance from day one, and RRSP contribution.
  • 400$ ergonomic equipment allowance, flexible work (remote, hybrid, or on-site), and 4.5-day work week year-round.
  • Access to chair massages, fresh fruit, snacks, gym, sports activities, and regular project presentations.

Frima

Frima is a video game development studio based in Quebec City and Montreal, creating unforgettable games across all platforms for over 20 years. The studio brings together hundreds of passionate talents and offers a caring, inclusive culture with flexible work arrangements.

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