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Responsibilities:

  • Create animations that meet aesthetic and technical requirements for Subnautica 2.
  • Collaborate with design, narrative, and technical art to ensure characters are responsive and expressive.
  • Self-manage production workload to meet milestone goals with high quality.

Qualifications:

  • 7+ years animation experience with at least one shipped Unreal Engine title.
  • Proficiency in Unreal Engine, Blender, and animation pipelines.
  • Strong aesthetic judgment, communication, and mentoring skills.

Preferences:

  • Advanced Blender experience.
  • Creature or non-bipedal animation experience.
  • First-person animation experience.

About Unknown Worlds:

  • A globally distributed remote team dedicated to making accessible and engaging games.
  • Supports professional development, home office stipends, and volunteer time off.

Unknown Worlds

Unknown Worlds is a game development studio known for creating the Subnautica series. They are a globally distributed remote team that values creativity, diversity, and innovation.

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