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See allAbout the role:
- We are looking for a Senior Gameplay Animator to own gameplay animation for Scape.
- You will be the primary animator, responsible for creating animations that define how the game feels.
What you will own:
- High-quality keyframed gameplay animation created in Blender for player movement and interactions.
- Animation controllers, blend trees, and state machines in Unity.
What we offer:
- Ownership of a core discipline on a game where your work is the game experience.
- A senior, collaborative team with fast decision-making and minimal bureaucracy.
How to apply:
- Apply through the link; a few short questions are part of the form.
- Strong candidates are invited to a paid production test based on a real use case.
Scape
Scape is a Swedish game studio developing a multiplayer climbing game where 100 players share one server. The team of about 30 people includes senior members from studios like Arrowhead, Avalanche, and Ubisoft, with a collaborative and autonomous culture.