Source Job

$63,000–$106,000/yr
US

  • Collaborate with animators, artists, designers, and engineers to create polished in-game animations and cinematics.
  • Translate storyboards and creative direction into expressive, high-quality 3D animation.
  • Own assigned animation deliverables while managing priorities, milestones, and consistency across the project.

Collaboration

4 jobs similar to Contract Game Animator

Jobs ranked by similarity.

US

  • Develop high-quality cinematic animation using motion capture and hand-key techniques.
  • Collaborate with Animation Directors and Lead Animators to design cinematics reflecting the game's vision.
  • Refine character performances, focusing on body and facial animation for lifelike scenes.

Insomniac Games is a video game developer known for creating high-quality action-adventure titles. They are a well-established studio with a collaborative culture focused on innovation and creativity.

US

  • Develop high-quality cinematic facial animation using motion capture and hand-key techniques with FACS based rigs.
  • Collaborate with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision.
  • Troubleshoot technical issues with facial animation integration into the game engine.

Insomniac Games is a video game developer known for creating popular franchises such as Marvel's Spider-Man and Ratchet & Clank. They are a subsidiary of Sony Interactive Entertainment with a large team of developers.

US Unlimited PTO

  • Create and integrate AAA-quality scripted animations in Unreal Engine 5, using motion capture and hand-key techniques.
  • Collaborate with animators, engineers, and designers to keep narrative moments cohesive with cinematics and gameplay.
  • Troubleshoot animation, rigging, and pipeline issues while helping establish standard methodologies.

That's No Moon is an independent studio of storytellers and game-makers creating narrative-driven AAA experiences. The team is diverse, collaborative, and focused on creativity, inclusion, and responsible production practices.

US

  • Author effective FACS shapes for human and non-human characters and collaborate on rigs for high-fidelity facial performances.
  • Participate in facial research & development, sculpts shapes using deformers and tools, and authors photorealistic rigs based on FACS.
  • Contribute to automated tools and workflows, ingest 3rd party facial rigs, and process 3D/4D scan data.

Insomniac Games develops cutting-edge video games with high-fidelity facial animations. They are a studio within Sony Interactive Entertainment, focused on collaboration and innovation in character technology.