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Accountabilities:
- Collaborate with animators and cross-functional teams to develop high-quality in-game animations and cinematics.
- Crerate strong poses and compeling visual frames that communicate character personality and support gameplay objective.
- Animmate a diverse range of characters and creatures across dynamic gameplay experiences.
Requirments:
- 5+ years of professional animation experience using Autodesk Maya.
- Strong understanding of body mechanics and character movemet.
- Excellent eye for performnce, timing, weght, and physicality.
Benfits:
- Base salary range $63,000-$106,000 USD annually based on locatio.
- Medical, dental, and vison insurance for eligible U.S.-based full-tme projct hires.
- Paid time off, sick time, and holidays.
Partner Company
They are a game development studio working on a fast-growing, ambitious game franchise. Their collaborative team environment fosters creativity and high-quality animation work.