Job Description

Responsibilities: Define the vision and approach for core gameplay mechanics; Champion the overall player combat experience, including character, camera, and controls ensuring high-quality gameplay; Oversee implementation of combat behaviors, encounters, and bosses within Unreal Engine, maintaining clear design documentation.

Requirements: 5+ years of experience in Game Design with proven leadership experience; Strong expertise in combat and 3Cs design, with a deep understanding of player-centered mechanics; Deep familiarity with Unreal Engine and the ability to guide a team effectively using its pipelines.

Benefits: Competitive remuneration and annual discretionary bonus; Private medical insurance and wellness support; Flexible remote work with core hours (10am-4pm CET) and support for home office setup; Company events, profit-sharing bonus, referral schemes, and access to all released games and merchandise.

About Jobgether

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